The TAG framework was developed to support the design of gamified anthropomorphic interfaces in the field of transitional healthcare, which seeks to successfully move individuals from hospital-based care to self-managed home care. The framework comprises four main factors: (1) anthropomorphic elements; (2) game elements; (3) motivation theory; and (4) transitional healthcare.
Key source(s) for the framework
- Tuah, Nooralisa Mohd, G. B. Willis, and Ashok Ranchhod. “The Application of Anthropomorphic Gamification Within Transitional Healthcare: A Conceptual Framework.” EAI Endorsed Transactions on Serious Games 4, no. 14 (2018): e2.