Charles & McDonough (2017): The PACT Framework

Charles & McDonough (2017): The PACT Framework



The PACT framework emphasizes the importance of taking people, aesthetics, context, and technology into account from the beginning of a gamification design process – with each of those four areas containing a number of constituent elements. The framework includes both an analysis of essential design factors and a three-stage design workflow.

It evolved from the earlier GAMER framework and was developed especially to support the inclusive design of rehabilitation games.

Key source(s) for the framework