This framework comprises the four elements of (1) the Purpose of Adaptivity; (2) Adaptivity Criteria; (3) Adaptive Interventions; and (4) Adaptive Game Mechanics and Dynamics. Each of these spheres has numerous constituent elements; for example, potential adaptive game mechanics and dynamics include feedback, level difficulty, points, and competition or customized challenges.
Key source(s) for the framework
- Böckle, Martin, Isabel Micheel, Markus Bick, and Jasminko Novak. “A design framework for adaptive gamification applications.” In Proceedings of the 51st Hawaii International Conference on System Sciences, pp. 1227-1236. 2018.